Update 59 - Quest saved per Ship, Design Thoughts, Crashes/Freezes


Save Quests per Ship

Quests are now saved in the savegame per ship. So you need to do them with each of the ships.

Design Thoughts

I watched someone else playing, and he didn't explore the universe because he wanted to collect ALL the XP dropped by enemies. So he was bound to a small area as more and more enemies appeared which drop new XP. I need to find a way to make the player move. Maybe the enemies need new attacks like big AoE effects so that you're forced to move around. Then, I need to integrate a magnet from time to time, so that all XP is collected which was left at some point.

Crashes/Freezes

Getting reports of freezes and I see several UIs on top of each other which should not be possible! Annoying! Can't repro.



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