Update 26 - Quest Guidance System, Removed Donation System


+Quest Guidance System -Donation System

Quest goals are not marked with a yellow marker. If a quest required e.g. a weapon, the weapon is now collected instantly (instead of collecting a crate and then having to select "Donate"). I've also removed the donation system. Now, you either take or recycle a weapon. Other things like XP or health is instantly spawned/collected when getting closer to a crate (this keeps up the game tempo because the game is now only stopped when you collect a weapon).

The reason is, that only very view quests require a donation and except of these rare cases, it didn't make any sense to donate anything. In a bigger game, the world would be filled with NPCs which are potentially thankful for such a donation but it didn't make sense here for this small project.


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