Update 19 - Teleport Fx, New Enemy Spawn + Time-Counter, Health Regen


Health Regen + Upgrade Icons

Health now regenerates (very slow) over time, but can be upgraded).



New Enemy Spawn + Timer

The game is now won, after surviving x minutes. Also, enemies are spawned now in waves everywhere so that there's always something to shoot. I can define by regions WHICH enemies shall be spawned, but something will spawn at all times. This brings the game a bit closer to the Vampire Survivors idea and makes sure the player has something to do - I noticed, during play tests, that some people didn't know where to go and what to do.

New Ship Sprite + New Alien Enemy



Teleport Fx

When teleporting from one end of the universe to another, now there's a nice post FX happening.

New Asteroid Sprites


Get Cozy Space Survivors

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