Update 5 - Enemy Ship, Player Scout, UI Lines


New Ship: Scout

Idea: Very fast, very weak, no weapons (!!). Let's see if you can beat the game by luring enymies into mine fields.

First Enemy Ship

First enemy ship (with weapon) is testable. Such amounts brought performance to it's knees because of my shiddy "find closest thing to shoot at"-function. But I changed it and now it's very fast thanks to Godos get_overlapping_area().

Names & UI Lines

Planets show their names now, NPCs have their name on top of their text-label and scifi-lines point to who's talking.


Files

asteroids-ii-html5.zip Play in browser
Version 55 Aug 07, 2023

Get Cozy Space Survivors

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